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Stonehearth mods 22.5.2
Stonehearth mods 22.5.2











  1. Stonehearth mods 22.5.2 mod#
  2. Stonehearth mods 22.5.2 update#
  3. Stonehearth mods 22.5.2 skin#

There is also an official Stonehearth modding guide, which currently covers the very basics, but is planned to be expanded with in-depth tutorials and a scripting reference.

Stonehearth mods 22.5.2 mod#

The in-game mod settings now let you create a new mod, with the folder/manifest setup needed for Steam mods (After that, continue modding as normal). The modding category on the Stonehearth Discourse is the best place for information during the alpha phases of the game. This is the easiest way to mod the game, as it requires only to like the mod in the workshop and boot the game to have it added.Ī simple mod can be created in only a few minutes, although more complex ones may take significantly longer. Be careful to know what mods you place in each savefile, as some can break your game if removed mid-playthrough.Īs of April 2018, mods can be downloaded through the Steam workshop. You can choose to activate them or not for your games. Once you have placed the mod into this folder, all you need to do is start the game. If you have installed via Steam, then the mods folder will be at C:\Program Files (x86)\Steam\SteamApps\common\Stonehearth\mods. If you installed through Humble Bundle, this will normally be at C:\Program Files (x86)\Stonehearth\mods. Once downloaded, place the file into the "mods" folder of your Stonehearth installation. This is a compressed file that contains everything the mod needs to function. When you download a new mod, it is usually in the form of a ".smod" file. As of April 2018, Steam players can also find mods on the Steam Workshop. This list may not always be completely up to date, however.

Stonehearth mods 22.5.2 skin#

Zombies: Green humans with green eyes and exposed dark red skin in several places.Mods can be downloaded from the official Stonehearth Discourse, or a list of mods can be found here on this wiki.Each boss will have a unique lore and set of abilities used to lay waste to your city. As your town becomes more wealthy and prosperous, you risk attracting the attention of one of the world's Titans, epic boss monsters looking to protect their turf, or just to plunder your riches.Not much is currently known about his abilities or what causes him to spawn.

Stonehearth mods 22.5.2 update#

This titan was first seen in an update from the developers on their blog. Troll: A giant green creatures that is slightly similar in appearance to goblins.

stonehearth mods 22.5.2

It is unknown what powers/strengths this monster has or what triggers its' spawn. This monster makes settlers look like ants in proportion and can quickly decimate a settlement unless dealt with quickly.

stonehearth mods 22.5.2

  • Squid/Cthulu: A hulking great red humanoid, Squid has green eyes and a tentacle-like beard.
  • Currently, skeletons can be normal, wear a hood or be wearing a helmet.
  • Skeletons: Skeletons have white bones, visible rib cages, and blue eyes.
  • Unlike the straightforward aggression of goblins and trolls, these new enemies will cheat, kidnap, and blackmail their way into your citizen’s homes.
  • Your wealthy, thriving communities will draw the attention of the dread Order of Applied Equivocation.
  • setattr Entering this command will set the attribute for the selected entity to a specific value.
  • A secret panel in the dead merchant’s desk reveals a cheerful crest chased with the following motto: The OAE: Backstabbing You for Our Better Tomorrow. setgamespeed Entering this command will set the speed of the game to your specified amount multiplied with the default game speed.
  • stonehearth mods 22.5.2

    Unlike other monsters, Goblins have wolf mounts and are said to be able to attack your village in large groups. Goblins: Small green humanoids with pointy green ears.There are a variety of mobs or enemies within Stonehearth players must watch out for.













    Stonehearth mods 22.5.2